Computer Games Programmer with experience using C++ and C#, using Unreal Engine and Unity.

Group project working to a brief from client: Frontier Developments.

A physics system and character controller for a simple platforming game playable on a Raspberry Pi with a LED Matrix.

Researched and tested Boss NPC AI framework.

Simple simulation using Box2D for physics and SFML for visuals, pendulum with falling blocks.

Portsmouth GGJ25 Game Jam 2025, Simple base AI, fully configurable in engine allowing for melee/ranged, and other factors.

Scream Jam 2025 game with friends. My contributions were focused around the enemeis and weapon augments in the game.

University project using PlayStation 5 developer kits, a basic camera system including more advanced optimisation and thread management.